After the introduction to this subject last week I was interested and excited to learn more about the history of games design and design in general.
I learnt quite a few valuable things I think! First that different design mediums can help if not directly influence game design, something known as Cross-disciplinary connections. For example architecture is linked closely with environment design and game user interfaces are essentially interactive pieces of graphic design!
I had never really thought about it and I realise how many different parts make up a game. I think I need to look more closely at other design mediums to help my game designing as a whole.
We were shown a number of quotes defining design (if that's possible) my favourite was:
"Design is the process by which a designer creates a context to be encountered by a particinpant, from which meaning emerges" - Katie Salen and Eric Zimmerman
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